Our AAA Gaming client making a FPS military game in Unreal is looking for an Animation Engineer (remote US) full time role.
RESPONSIBILITIES
- Collaborate with the animation team to design, develop, and implement robust animation systems within Unreal Engine.
- This includes character animation, vehicle object animation, and procedural animation.
- Implement techniques to achieve smooth and responsive animations, considering factors such as frame rate, memory usage, and scalability while ensuring optimal performance across various platforms.
REQUIREMENTS
- 5 years of AAA gaming
- Proficiency in Unreal and strong programming skills in C++.
- In-depth understanding of animation principles.
- Experience with animation systems such as state machines and graphs.
- Familiarity with physics-based animation techniques and simulations.
- Ability to optimize animations for performance.
- Prior experience in Unreal animation and Gameplay Ability Systems is a significant plus.